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About Varied / Hobbyist Member Have Llama will travelMale/Sweden Group :iconwonderfool-alas: Wonderfool-ALAS
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Deviant for 7 Years
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Statistics 1,421 Deviations 82,950 Comments 105,601 Pageviews

Critiques

Fire And Ice (speedpaint) by veeraven

This has dynamic, balance and very neat lighting. The characters are quite eye-catching and colorful and you can tell they've got more ...

Music Magic by veeraven

Firstly; the details on this are all sound and I appreciate that you're going for a lot of flow, surrounding a static pose (its very po...

WIP by Kyutaiyo
WIP

Now this is awesome and I love the details you already put in and all that you're promising you add -judging by the outlines- this is g...

Anthro Fighter: Vanessa (Alternate Outfit) by Roadkill-Sarny

Well the design is certainly interesting and detailed; I do love all those details like the spiked studs, the painted claws, the articu...

Activity


CaveDogs Shepherd by Stray-Pixels
CaveDogs Shepherd
This is a fun little mini project I decided to start, just to stretch beyond my comfort-zone.
I grew up with cars and car games and in a Gear-Head family, but sort of never liked drawing them.
I'm not particularly fond of cars at all, but they do incorporate design elements that I just had to tackle for fun and for a change and just to give it a go ~ y'know.

CaveDogs is as much a homage to certain games and game's developers, as it is a hypothetical game I just cooked up.
The goal would be derived from driving these highly versatile, grizzled vehicles, around various enclosed terrain, like caves, tombs, sewers, etc; in search of valuable artifacts (mostly fossils; get it? bones.. Hah!) and here's where the fun, picking your vehicles, comes in.

Shepherd is not technically a car, but an armored hover-craft. Its billowing "skirt" lets it take a pounding and bounce off of harsh terrain and it is a very forgiving craft; the space not dedicated to engines and an air-lock(???) at the rear, is dedicated to hauling valuable artifacts. Not much is known of the driver of the Shepherd as he or she, is rarely seen outside and never out of their protective suit(???)

The Shepherd is the only "car" that can traverse water hazards, but as it relies on push from a surface below it, it cannot fly across gaps and potholes.



Each car has advantages, abilities and drawbacks that balance them out and would make it very valuable to master them all for multiplayer missions; or so I would propose at least. XD

Also note that for the Shepherd; the stats for torque and grip, are replaced with "Thrust" and "Handling"
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CaveDogs Greyhound by Stray-Pixels
CaveDogs Greyhound
This is a fun little mini project I decided to start, just to stretch beyond my comfort-zone.
I grew up with cars and car games and in a Gear-Head family, but sort of never liked drawing them.
I'm not particularly fond of cars at all, but they do incorporate design elements that I just had to tackle for fun and for a change and just to give it a go ~ y'know.

CaveDogs is as much a homage to certain games and game's developers, as it is a hypothetical game I just cooked up.
The goal would be derived from driving these highly versatile, grizzled vehicles, around various enclosed terrain, like caves, tombs, sewers, etc; in search of valuable artifacts (mostly fossils; get it? bones.. Hah!) and here's where the fun, picking your vehicles, comes in.

Greyhound is a fast, light sport's car; though dazzlingly fast, this car hates tight corners and cannot deal well with getting stuck against obstacles. It also has a tiny trunk-space in the front. Though it looks flimsy and cradled; this car is anything but the gem of its spoiled owner who often enjoys slamming into things, just to have another reason to pick it apart and tinker with it; this car is surprisingly easy to maintain and repair.

The Greyhound has the special ability, that it is able to leap over gaps and from cliff-faces and can traverse dips and other, otherwise inaccessible terrain. It can also tow a bridge behind it for multiplayer purposes. (movie reference anyone?)


Each car has advantages, abilities and drawbacks that balance them out and would make it very valuable to master them all for multiplayer missions; or so I would propose at least. XD
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CaveDogs Bulldog by Stray-Pixels
CaveDogs Bulldog
This is a fun little mini project I decided to start, just to stretch beyond my comfort-zone.
I grew up with cars and car games and in a Gear-Head family, but sort of never liked drawing them.
I'm not particularly fond of cars at all, but they do incorporate design elements that I just had to tackle for fun and for a change and just to give it a go ~ y'know.

CaveDogs is as much a homage to certain games and game's developers, as it is a hypothetical game I just cooked up.
The goal would be derived from driving these highly versatile, grizzled vehicles, around various enclosed terrain, like caves, tombs, sewers, etc; in search of valuable artifacts (mostly fossils; get it? bones.. Hah!) and here's where the fun, picking your vehicles, comes in.

BullDog is a slow pickup-truck, its seen better days, but is being kept in shape by its big and strong, owner. Though not likely to win any races; the BullDog can carry a sizable load, compared to its two competitors and what it lacks in speed, it makes up for in handling.

The BullDog's special ability, is that it can smash through terrain and it has enough grip and torque to pull obstacles out of the way or to likewise; tug mission specific objects.


Each car has advantages, abilities and drawbacks that balance them out and would make it very valuable to master them all for multiplayer missions; or so I would propose at least. XD
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This Tuesday update will be a bumper upload (ha ha, punny) my computer willing, that is, since I'm working on several things at a time... oh what could it be?
Short update for you peeps.  I've been on and around, most of the day, BUT since yesterday I cannot access DeviantArt through my wifi connection for some reason. I can't  really stay on and burn through my mobile data so may be absent some periods and can't upload the deviation I had planned for today...


UPDATE!

I can get on now; by accessing the site through a Proxy. What...the... hell? It also lags out horribly, so pardon me if I'll still be around a bit less than usual and if I am a bit pissy today.
  • Mood: Mad
  • Listening to: Pain - Third Wave
  • Reading: roleplay notes
  • Eating: Pan Pizza
  • Drinking: Energy Drinks

deviantID

Stray-Pixels
Have Llama will travel
Artist | Hobbyist | Varied
Sweden
Ryejahdin's stat's:

Relationship Status: As taken as can be by the all mighty Shadow King Moony!
Work Status: Café Employee + Barista

Art Status: Improving
strengths- dynamic posing
weaknessess- perspective versatility -lack thereof- anatomical inaccuracies and liberties...

Critique and Comments are always welcome :3

Current Residence: within padded walls and in my fiancée's heart
deviantWEAR sizing preference: whatever fits me
Print preference: paper plz
Favourite genre of music: Theme songs
Favourite photographer: James Brey
Favourite style of art: cute and sexy
Operating System: Windows is a LIE!
MP3 player of choice: I-pod shuffle
Shell of choice: shell? hermit crab?
Wallpaper of choice: a huge picture of something Gundam Wing
Skin of choice: whatever *shrug*
Favourite cartoon character: Ooooo... I know thisone... eh does anime count cause then it would be Satsuki Jatoji from X/1999
Personal Quote: "Anatomy in the hands of a pervy artist can lead to some very interesting places." - N-D-V
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Comments


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:iconlatrieste:
latrieste Featured By Owner 17 hours ago  Hobbyist Photographer
Thank you for the Fav! :)
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(1 Reply)
:iconcobra10:
cobra10 Featured By Owner 1 day ago  Hobbyist General Artist
Thanks for the fave. 
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(1 Reply)
:iconjokerfake:
jokerfake Featured By Owner 4 days ago  Hobbyist General Artist
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(1 Reply)
:iconpamuraidono:
pamuraidono Featured By Owner 4 days ago  Hobbyist Digital Artist
Tack snälla för favven! :D
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(1 Reply)
:iconbeltminer:
beltminer Featured By Owner 5 days ago
Thanks for the fav brutha.
g
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(1 Reply)
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